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R18 release - fixes critical error

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R18 release - fixes critical error

Postby SouDou » Jul 27, 2010 2:01 pm

R18 fixes a critical error that was introduced to R17 as of EA's maintenance that was performed early today. This update is not mandatory yet so if you'd like to update please go ahead and do so or you may also wait as well.

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Re: R18 release - fixes critical error

Postby injuneer » Jul 27, 2010 3:04 pm

All 3 servers updated.
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Re: R18 release - fixes critical error

Postby SouDou » Jul 27, 2010 3:24 pm

Just received this e-mail:

If you choose to update to R18 keep in mind that the map pack revision 4 will not run with the latest map additions. There is an update that is coming tomorrow though ;)

Atacama Desert - Rush - levels/mp_005gr
Port Valdez - Conquest - levels/mp_012cq

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Re: R18 release - fixes critical error

Postby injuneer » Jul 27, 2010 3:56 pm

Saw that after the update. I can roll it back if that's what is wanted?
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Re: R18 release - fixes critical error

Postby injuneer » Jul 27, 2010 5:47 pm

Updated now to R19 so the newest map versions are available again.
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Re: R18 release - fixes critical error

Postby SouDou » Jul 27, 2010 5:50 pm

that works too, thanks!
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Re: R18 release - fixes critical error

Postby OlCoot » Jul 28, 2010 9:06 am

Nelson Bay becomes HUGE, 4 flags to defend. Haven't found a White Pass Server yet....
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Re: R18 release - fixes critical error

Postby SouDou » Jul 28, 2010 10:55 am

Latest from Low Ping Servers:
Map Pack 5 is set to release in approximately 20 minutes. To activate this revision, simply stop your server, go to default configs, open ServerOptions.ini, add the following lines in to their own own lines like shown below.
RevisionLevel=5
RevisionKey=B70E5FE7-9774-F917-0BE0-8D363087A9A6

This Map Pack includes the following two levels.
White Pass - Rush - levels/mp_007gr
Nelson Bay - Conquest - levels/mp_008cq

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